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Post by Sebastien Thu Apr 03, 2014 12:29 am

Archendale
Archendale is home to the strongest standing army in the
Dales, and is one of the major trading centers in the area.
Population. Archenbridge: 1,250. The Dale is home to
about 3,700 villagers and farmers along the 60-mile valley.
Inns. Fine lodging is available at the Old Stonebows at
the rate of 2 gp per night. Common lodging is available
for 8 sp per night at the sign of the Black Horse.
Taverns, Both inns have popular common rooms. The
Black Horse is frequented by traders and travelers trying
to save money. They serve Archenwood Stout, a local
lager that is tapped for 5 cp per draft. The Black Horse’s
clientele includes more adventurers.
Supplies. Moonsea weapons are sold by the Darkwater
Brand at a 20% mark-up over PHB prices. Common packs,
gear, and clothes can be found at Elgath’s Provisions, a
well-stocked emporium with a 10% mark-up. Rations are
available from a number of grocers and butchers.
The Temples. Large temples of Chauntea, Lathander,
and Tempus can be found in the town of Archenbridge.
The Watch. Archenbridge is patrolled by 10-man units
of soldiers, stationed at the fortress Swordpoint. The
watch is armed with chainmail and longsword, and
responds quickly to trouble.
Other. Archenbridge is a good place to find employment
with a merchant coster as caravan guards or to hire
men-at-arms, Many mercenaries and sellswords come to
Archendale looking for work.


Last edited by Sebastien on Fri Apr 04, 2014 1:18 am; edited 1 time in total

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Post by Sebastien Thu Apr 03, 2014 12:30 am

Batteldale
Battledale is not an organized community, but instead a
dispersed collection of farmlands, manors, and small villages.
It covers a vast area, and settlements are few and far
between. Battledale’s open fields have been the blooding
grounds of many wars.
Population. Essembra: 300; Hap: 80. Roughly 2,600
people live in the Dale itself.
Inns. The Watchful Eye in Essembra is the most
widely-known of Battledale’s inns. A stay costs 1 gp per
night. Travelers in the countryside may be able to ask a
night’s shelter at a local manor or farmhouse. The village
of Hap is home of the Millery Inn, a small wayhouse that
charges 8 sp per night.
Taverns. The Silver Taproom of Essembra is highly recommended.
Many travelers stop here for a draft.
Supplies. The Hitching Post in Essembra sells tack,
harness, tools, clothes, and other miscellaneous items.
Provisions can be bought from several local farmers.
Temples. Essembra has a temple dedicated to Gond and
a major abbey dedicated to Tempus.
Watch. Effectively, none. The Lord of Essembra can
muster about 30 men-at-arms in an emergency.
Other. Adventurers will find little to do in Battledale,
although Essembra would make a good base from which to
explore the Elven Woods. The ruins of Myth Drannor are
not far away

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Post by Sebastien Thu Apr 03, 2014 12:30 am

Daggerdale
Daggerdale is a remote Dale of dark forests and rocky hills.
The folk of the countryside band together in fortified villages,
while the people of Dagger Falls, are “protected” by
a Zhentarim-sponsored constable. Daggerdale’s rightful
ruler, a bard named Randal Morn, leads a band of fighters
against the Dale’s invaders.
Population. Dagger Falls: 800. The countryside: 2,900.
(Includes invaders!)
Inns. The Teshford Arms is Dagger Falls’ only open
inn. Exorbitant prices (2 gp per night) are charged for
mediocre service. Mercenaries or people in the employ of
the Zhentarim may make use of the garrison barracks for
free.
Taverns. The Broken Dagger was a decent tavern, but
is now frequented by the Zhents and their mercenaries.
Several fights break out each night. The Red Rock is a
dismal dive, but is popular with resistance figures.
Supplies. Fulgath’s Caravan Supplies is a fine emporium,
with wainwrights, saddlemakers, and other travelers’ conveniences.
Prices are 200% normal.
Temples. None.
Watch. Dagger Falls is patrolled by mercenaries,
Zhents, and Dalesmen. A typical patrol consists of 10
well-armed fighters.
Other. Humanoid mercenaries and Zhentish soldiers
make the taverns and streets of Dagger Falls dangerous

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Post by Sebastien Thu Apr 03, 2014 12:30 am

Deepingdale
One of the most: prosperous and peaceful of the Dales,
Deepingdale is home to a number of elves and half-elves.
The capital of Highmoon lies along the Ordulin-Arabel
road and is one of the largest communities in the Dalelands.
Population. Highmoon: 1,100. The countryside: 3,600.
Inns. The Rising Moon caters to travelers on a budget,
such as mercenaries, merchants, and adventurers. A stay
costs 6 sp per night. The Silver Shield is a fancy inn run
by an elven family. A room costs 13 sp per night.
Taverns. The Oak and Spear is a taproom famed for its
home brew. Many travelers and minstrels stop here. A
draft costs 8 cp or a good song,
Supplies. Royal Provisioners of Highmoon maintains a
fine selection of travelling rations for passing caravans.
All kinds of tack, harness, tools, and camping supplies can
be bought for only a 10% markup over PHB prices.
Temples. Deepingdale has temples devoted to Oghma
and Corellon Larethian.
Watch. Highmoon is policed by a small force of Watchmen,
lightly armed constables who keep the peace.
Other. Several Cormyrian and Sembian merchants
maintain caravan stops and warehouses in Highmoon.

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Post by Sebastien Thu Apr 03, 2014 12:31 am

Featherdale is a small, peaceful land with no central government
or major towns. The people are sturdy, no-nonsense
farmers and herdsmen, Featherdale lies along the
banks of the Ashaba River.
Population. Feather Falls: 85. Black-feather Bridge: 70.
The countryside: 2,400.
Inns. The Riverman in Blackfeather Bridge is known to
many travelers along the Ordulin-Hillsfar road. It is a
quiet, homey country house with good food and a warm
bed for only 7 sp per night. The Riverman is owned by a
dwarven adventurer named Borruk Battleaxe.
Taverns. The Ferryman’s Folly in Wright’s Ferry is the
only tavern of note. It is frequented by the local farmers
and rivermen and is a good place to get to know the folk
of Featherdale.
Supplies. Jherald’s General Store in Blackfeather
Bridge is a trading post and provisioning stop for caravans
passing along the road. Unfortunately, Jherald is a shameless
price-gauger who charges 150% the PHB cost for his
wares, Normal foodstuffs can be purchased from local
farmers for more reasonable prices.
Darwinn’s Trading Post in Feather Falls is a far more
reasonable general store, with only a 10% markup on PHB
costs. Darwinn also sells potions of healing and potions of
flying for 300 gp each; the source of his stock is unknown,
and he refuses to tell.
Temples. Feather Falls has a temple dedicated to Lathander,
the Morninglord. A ruined temple to Leira can also
be found there.
Watch. None.
Other. Featherdale has no seat of government or
acknowledged ruler. Heads of household usually govern
affairs in their villages or lands.

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Post by Sebastien Thu Apr 03, 2014 12:31 am

Harrowdale
Harrowdale is a prosperous coastal Dale. Its center is the
town of the same name, one of the wealthiest and most
important towns in the Dalelands.
Population. Harrowdale: 1,085. Velarsburg: 230. The
countryside: 2,100.
Inns. The Anchorage is a good inn that caters to seafarers
and travelers. A room costs 14 sp per night, including
meals.
Taverns. The Fouled Line is a sailor’s alehouse, sitting
on the rickety wharves of the town. Rude, arrogant, or
boorish adventurers may find that the locals like to trick
newcomers into standing over a trapdoor that drops the
unfortunates into the bay.
Supplies. Goldenleaf Stables sells all manner of saddles,
feed, and tack and harnesses at PHB prices. Willowman
Trading Post is a well-stocked general store that sells most
PHB equipment at a 10% discount, Treskeden Merchant
Coster sells bulk provisions at a 20% discount for large
lots.
Watch. Harrowdale-town has a town Watch, consisting
of 30 constables in ring mail with crossbow and short
sword. The countryside is patrolled by the Grey Riders, a
company of 20 rangers who operate in small groups or
alone.
Temples. Harrowdale is home to temples of Oghma,
Tymora, and Mystra; a temple of Chauntea can be found
in the village of Velarsburg.

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Post by Sebastien Thu Apr 03, 2014 12:31 am

The High Dale
The High Dale is a quiet, isolated area between Cormyr
and Sembia. It is the southernmost of the Dalelands, and
one of the oldest of the existing Dales.
Population. Highcastle: 325. The countryside: 970.
Inns. The Eagles’ Eyrie in Highcastle is a small, dirty
stopover for travelers on a budget. A room costs only 5 sp
per night. The Swordsmith’s House is a fine inn that
closes during winter months due to lack of business. A
stay costs 13 sp per night.
Taverns. The Shield and Keep is a noted taphouse with
a large and faithful following among the locals.
Supplies. Frogfoot’s Provisions carries few finished
goods such as lanterns or tools, but does have good
leatherwork and rations for a 20% markup. Ironhand’s
Arms, owned by Azan Stonesplitter (LN dm FG), is a fine
weapon supplier with only a 10% markup in price. Azan is
capable of forging weapons of quality.
Watch. Highcastle is patrolled by units of six militiamen,
led by a constable. In the countryside, the constables
work alone but may call on locals for help.
Temples. A shrine to Tempus may be found in the High
Castle. The Dancing Place, a spot sacred to several temples,
is near the town of Highcastle.
Other. The Pegasus Archery Company, a mercenary
band of horse archers, keeps its headquarters and main
camp in the High Dale.

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Post by Sebastien Thu Apr 03, 2014 12:31 am

Mistledale
A large, open Dale located in the heart of the Elvenwoods,
Mistledale is a prosperous and heavily-trafficked
area.
Population. Ashabenford: 455; Elven Crossing: 110;
Peldan’s Helm: 80; the countryside: 4,300.
Inns. The White Hart offers good accomodations for 1
gp per night. The Ashabenford Arms is an excellent inn
with matchless service for 16 sp per night.
Taverns. The Velvet Veil is a rowdy dance hall and
taphouse. Many travelers along the Moonsea Ride take
their rest here, making the tavern a good source of rumors
or offers of employment.
Supplies. Lhuin’s Fine Leathers manufactures and sells
saddles, bridles, belts, and leather armor at a 10% discount
from PHB prices. Multhimmer the Merchant operates a
general store that trades in all goods, but specializes in
imported metalwork and glass. Most household items can
be purchased at a 20% markup over PHB prices.
Watch. Mistledale is patrolled by the Riders of Mistledale
in groups of three to four. The Riders lead squads of
trained militia. Ashabenford itself usually has 10 to 15
Riders in the area and 50 to 60 militiamen in garrison at
the barracks.
Temples. Large abbeys dedicated to Chauntea and

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Post by Sebastien Thu Apr 03, 2014 12:32 am

Scardale
Occupied by forces from the surrounding lands, Scardale
is a dangerous and chaotic city where foreign powers
manuever for control. Extensive areas of the city now lie
in ruins. Many of the native Scardalesmen have abandoned
the city, moving into the countryside.
Population, Scardale: 2,160. The countryside: 5,900.
Inns. The Warrior’s Rest is a cheap, dirty inn with bad
service, available for 8 sp per night, The Dragon Point Inn
is a better establishment, one of the few to survive the
occupation. A room here costs 2 gp and 2 sp per night.
Taverns. A number of filthy taphouses litter the streets
of Scardale. A typical tavern is The Sleeping Lion,
favored by Cormyreans and some of the Daleland garrisons,
The Dragon’s Tail is noted for its clientele of Zhentish
troops, black marketeers, thugs, and smugglers.
Supplies. A good selection of overpriced rations is sold
by Yahorlim the Grocer, The Scardale Provisioner is a
high-quality general store with a 30% markup over PHB
prices (due to banditry losses.)
Watch. All of the garrisons patrol their districts. A
Scardale Watch of the provisional government has
recently started to patrol all districts of the town. They
have little recognized authority.
Temples, Shrines to Tymora and Tempus can be found
in Scardale-town.
Other. Many areas of Scardale are dangerous; the garrisons
often clash in small skirmishes and street fights.

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Post by Sebastien Thu Apr 03, 2014 12:32 am

The most famous of the Dalelands, Shadowdale is home
to many powerful adventurers and has played a very
prominent part in the area’s history. Numerous ruins,
caves, and entrances to the Underdark attract adventurers
to this small farming town.
Shadowdale
Population. The village of Shadowdale: 500 (includes
surrounding area.) The countryside: 900.
Inns. The only inn of note in Shadowdale is the Old
Skull Inn, a respectable and reasonably-priced establishment.
Rooms range from 2 sp to 5 gp per night. The Old
Skull is also the only taproom of the village.
Supplies. Jamble has a 50% chance of stocking any particular
item in the PHB price list, and a 20% chance of
stocking a weapon. His prices are at a 15% markup. Weregund
the Trader charges PHB prices and stocks most
everyday items.
Watch. No formal watch organization exists, but the
locals can summon 2d6 guardsmen from the Twisted
Tower within d6+2 rounds.
Temples. Shadowdale has temples of Chauntea,
Tymora, and Lathander.
Other. Shadowdale is home to Elminster the Sage.
Elminster rarely receives visitors and is often away from
his tower for extended periods.

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